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QUESTION 17Society, Media & Ethics

Does Horror Turn Young People into Killers? The Clown-Costume Case and the ‘Four Screens’

Did fiction make reality imitate it—or did reality become horror by staging itself for the camera?

Beginning with the case of a 15-year-old charged with murder after appearing in a clown costume in Illinois, this article asks how horror films and television affect young people. Its original ‘four screens’ framework connects fiction, the inner story of the self, surveillance cameras and the circulation of images to explain fear, responsibility and media ethics for beginners.

In August 2026, 78-year-old John Wesley Allen was stabbed to death in East St. Louis, Illinois. A 15-year-old boy was taken into custody and charged with first-degree murder.

Footage reportedly recorded less than an hour before the killing shows a person in a black-and-red clown costume approaching a house late at night, staring into a doorbell camera and speaking toward it.

News reports described the sight as resembling a scene from a horror film.

It is easy to see why.

Yet that description carries a danger.

The moment we see a clown costume, we place a real event inside a familiar genre called “horror.” The genre makes the event feel legible, and we quickly move to the next question:

Was the boy influenced by horror films or television?

As of August 9, 2026, however, neither the boy’s motive nor his viewing history has been made public. No evidence connecting the case to a particular film, television series or other work has been disclosed. A costume that looks like horror and a crime caused by horror are entirely different propositions.

Even so, the case is an important entrance into the relationship between horror and youth.

The question is not only whether a young viewer copies an act displayed on a screen.

The deeper question is what genre a young person uses to read reality, what character he uses to perform himself, and what camera he imagines as the audience for his actions.

This article rejects the picture of horror injecting poison into passive young minds. It also rejects the opposite picture in which fiction, merely because it is fiction, can have no effect on reality.

Instead, it proposes four screens between fiction and action:

  1. the screen on which we watch a work;
  2. the inner screen on which we narrate ourselves;
  3. the camera screen on which we are watched;
  4. the social screen on which an act circulates.

Horror does not simply leak out of fiction into the world.

Sometimes reality is edited into the shape of horror as it passes through these four screens.

That is the central claim of this article.

This article is based on information public as of August 9, 2026. The accused is a minor and has not been convicted. Illinois State Police expressly notes that a charge is not evidence of guilt and that the accused is presumed innocent unless proved guilty beyond a reasonable doubt. This article does not speculate about the boy’s motive, mental condition, family life or viewing history, and it does not claim that horror caused this case.

The actual surveillance footage

Viewer notice: The video shows a person alleged to be the minor suspect approaching a home in a clown costume and speaking toward a doorbell camera. It does not show the killing itself. This is a pending case; the footage alone cannot establish motive, mental condition or guilt.

Source: CNN.co.jp, “Doorbell camera captures eerie clown-costumed figure; boy detained on suspicion of murder”. This page embeds CNN’s official player; NOW IN QUESTION does not copy or host the video file.

What is known—and what is not

According to Illinois State Police, East St. Louis officers responded at approximately 10:02 p.m. on August 3 to a report of a body lying in the road near 76th Street and State Street. Investigators identified a juvenile suspect and later took a 15-year-old boy into custody at a residence.

The victim was 78-year-old John Wesley Allen, who reportedly died from multiple stab wounds. His family remembered him as a Navy veteran, a retired bus driver and a devoted churchgoer.

State police acknowledged that video depicting the alleged suspect in a clown costume was circulating and said investigators were collecting relevant surveillance footage. The Associated Press reported that the boy was charged with first-degree murder and that prosecutors were seeking to try him as an adult. Illinois State Police release, Associated Press report, CNN.co.jp report

Much remains unknown in the public record:

  • whether the boy knew Allen;
  • why he wore the costume;
  • why he spoke toward the camera;
  • whether he was referring to any film, series, game or online video;
  • whether the alleged attack was planned;
  • what developmental, psychological or social circumstances surrounded him.

To write “he killed because he watched horror” would therefore not fill a factual gap. It would fill the gap with a story.

And there is an irony here: by doing so, we would turn the case into the plot of a horror film.

We do not know whether the boy imitated a movie.

We already know that audiences use the grammar of movies to interpret him.

Asking only “What did he watch?” asks only half the question

Debates about media influence usually focus on what enters a young person.

What did he watch?

For how many hours?

How much violence did it contain?

Those questions matter. But this footage points toward an opposite direction: what a young person sends outward.

For whom did he appear to perform?

A doorbell camera is designed to deter wrongdoing and preserve evidence. Yet for someone conscious of the lens, it can also become a tiny stage delivering the self to a future audience.

We cannot conclude that the person in this footage wanted publicity. The reason for addressing the camera is unknown.

Nevertheless, the structure matters.

Young people once sat mainly in front of cinema and television screens as spectators. Today, through smartphones, surveillance cameras, livestreams and short-form video, the same person can become a character at any moment. A screen is no longer only a window through which stories enter. It is also a window through which we send ourselves back as stories.

The contemporary question therefore cannot stop at “Does watching horror make a person violent?”

Does a world in which every act may be recorded, clipped and circulated encourage a young person to design an action as a scene?

That problem cannot be explained by the content of films alone.

Plato: Stories train the muscles of feeling

The anxiety that societies should care about the stories heard by the young is far older than film or television.

In the Republic, Plato proposed strict control over the poetry and stories presented to children. If gods and heroes were repeatedly shown behaving dishonorably, he feared, the young might learn to admire that conduct. Stanford Encyclopedia of Philosophy, “Plato on Rhetoric and Poetry”

In beginner’s language, Plato’s idea becomes:

A story is not a command to act. It is exercise for the emotional muscles.

Watching one villain does not make a viewer evil. But repeated practice in whom to fear, whom to pity, and which victory deserves applause may form habits of feeling.

Someone who repeatedly encounters another person’s humiliation as a joke may not copy the scene the next morning. The repetition may still dull the person’s response to humiliation. Conversely, horror that carefully conveys the terror of a victim may strengthen the capacity to imagine what being harmed feels like.

Plato’s insight is that influence can be broader than direct imitation. Stories help shape what feels normal, attractive, laughable or intolerable.

His solution is also dangerous.

If rulers select every story judged harmful, who decides what “harmful” means? Art that criticizes society, or gives form to the fears of minorities, can be excluded merely because it disturbs order.

Plato’s strength is his refusal to underestimate stories. His weakness is that fear of their power readily approaches censorship.

Aristotle: Representation is not infection but a way of thinking through fear

Plato’s student Aristotle saw representation differently.

In the Poetics, he treats imitation as a basic way human beings learn and grants distinctive value to tragedy’s arousal of pity and fear. Scholars continue to debate exactly what he meant by catharsis, but Aristotle plainly did not assume that frightening representation automatically corrupts its audience. Stanford Encyclopedia of Philosophy, “Aristotle’s Aesthetics”

Consider an ordinary example.

Watching simulated smoke in a fire drill is not practice in starting a fire. It is practice in imagining danger from a safe distance and learning how to respond.

Horror can sometimes work in a similar way.

Darkness, death, isolation, bodily collapse and betrayal are difficult to confront directly in everyday life. A work can contain them within a form and a duration. A viewer can feel fear while remaining able to leave the room, pause the screen, laugh with a friend or reach an ending.

Horror may become a kind of evacuation drill for fear.

That does not justify the claim that horror always makes people more resilient. Whether the experience prepares or wounds depends on age, past experience, content, surroundings and the viewer’s current condition.

Aristotle’s strength is to see representation not as a pathogen but as a form for understanding emotion. His weakness lies in our temptation to pretend that every frightening image automatically produces catharsis.

Noël Carroll: We are drawn not only by fear but by the wish to know

In The Philosophy of Horror, contemporary philosopher Noël Carroll asks why people voluntarily approach monsters they find frightening and disgusting—the “paradox of horror.”

In a simplified version of his answer, viewers do not enjoy the monster simply because it is repulsive. They endure repulsion because they want to know what the monster is, what rules govern it and how the characters will respond.

The pleasure of horror often lies less in “I am afraid” than in “I need to know.”

That matters when considering influence on young audiences.

Accomplished horror is not merely a sequence of violent images.

Why did the monster appear?

Why did a community refuse to believe the victim?

Who gets called a monster, while whose violence is treated as normal?

By making audiences pursue such questions, horror can become an instrument for analyzing social fear.

But when the most startling images are separated from their story and circulated as short clips, the context that sustained the wish to know disappears. What remains may be a mask, a weapon, a scream or a line—the surface elements easiest to reenact.

The decisive variable is therefore not merely the genre called horror.

Does the form make us think through a story, or make us repeat its most stimulating seconds?

The same image can have a different meaning depending on its medium, length and context.

Research does not answer with the single word “harmful” or “harmless”

Philosophy cannot replace empirical inquiry. We should therefore ask what psychology and media research support—and what they do not.

Fright can endure

Kristen Harrison and Joanne Cantor asked 153 university students, whose average age was 20.6, to recall lasting fear responses to film and television. Of them, 138—about 90 percent—reported such an experience, and 26.1 percent said that some anxiety remained at the time of the survey. Many of the experiences dated to childhood or adolescence. Harrison & Cantor, “Tales from the Screen”

The result matters, but it is a retrospective survey of university students. It does not establish that the same proportion of all young people will be affected. Nor is “fear remained” remotely equivalent to “the viewer committed violence.”

The clearest documented effects of frightening media concern sleep, avoidance, anxiety and fear of particular places or objects—not imitation murder.

Some research finds an association between violent media and aggression

A study of 5,147 fifth-grade children in three U.S. metropolitan areas found a small positive association between exposure to violence in television and film, games and music and self-reported physical aggression. The association remained after statistical adjustment for such factors as violence in the home and neighborhood and the children’s psychological symptoms. Coker et al., “Media Violence Exposure and Physical Aggression in Fifth-Grade Children”

But this was a cross-sectional association. The authors explicitly noted that it could not determine the direction of causation.

Violent media may have contributed to aggression.

Children already inclined toward aggression may have preferred violent media.

A third factor may have affected both.

The size of effects and their extension to serious crime remain disputed

A meta-analysis by Christopher Ferguson and colleagues argued that after correction for publication bias and problems in how aggression is measured, the overall relationship between violent media and aggression is small, and the relationship with actual violent behavior smaller still. Ferguson & Kilburn, “The Public Health Risks of Media Violence”

Other researchers dispute that conclusion, and the argument continues. What matters here is not to merge a short-term aggressive response measured in a laboratory, an everyday fight and a homicide into a single category.

The proposition “there is a small statistical association” cannot explain the cause of an individual killing.

Familiarity with horror may also be associated with resilience

Coltan Scrivner and colleagues reported during the early COVID-19 pandemic that horror fans described less psychological distress and greater resilience than non-fans. People who enjoyed fiction about apocalyptic conditions also felt more prepared for the pandemic. Scrivner et al., “Pandemic Practice”

This, too, is correlational. Horror may have developed resilience; people already better able to tolerate uncertainty may have been drawn to horror; or both may be true in different cases.

The cautious picture is therefore:

  • frightening works can leave lasting fear in some children and young people;
  • some studies find a small association between violent-media exposure and aggression;
  • the direction of causation, the size of effects and their application to major crimes are disputed;
  • safely encountering fear may sometimes assist emotional regulation and preparation for uncertainty;
  • the single label “horror” cannot capture content, age, viewing conditions and individual differences.

If science does not return the binary answer “harmful” or “harmless,” philosophy should not fill the space with certainty.

Its task is to distinguish the different pathways through which influence might occur.

The four screens: What do young people receive, and what do they send back?

We can now introduce this article’s original framework: the four screens.

It is not a theory proving that a particular work caused a particular crime. It is a map for examining how fiction, the self, the camera and society can become connected.

Screen one: A work gives us a grammar before it gives us an act

The first screen is the physical one on which a film, television program or online video is watched.

What a young viewer receives there is not merely a practical sequence of actions.

More important is a grammar for staging fear:

  • approach a dark place slowly;
  • conceal the face;
  • turn an ordinary object into something ominous;
  • speak not to the other person but to the camera;
  • leave a symbolic sign before an act;
  • transform an unknown person into a named monster.

A grammar is not an instruction.

Just as not everyone who watches a cooking program becomes a chef, not everyone who sees horror uses its grammar in life.

But for someone without words for anger, shame or pain, a ready-made grammar can become an attractive shortcut.

A person may be unable to explain from the beginning who he is. Put on a mask, and a social role becomes legible in an instant.

What a work supplies here is not the command “hurt someone.” It is a visual and behavioral vocabulary for becoming a person whom others fear.

The distinction matters. Even when a work did not cause a crime, a person staging a crime may borrow the work’s vocabulary.

We do not know whether any such borrowing occurred in this case.

Screen two: Ricoeur and narrative identity

The second screen is the inner one on which a person edits the story of a life.

Philosopher Paul Ricoeur argued that our self-understanding has a narrative identity. We do not understand who we are through a list of height, date of birth and other data. We make a story of what has happened, what we want and who we might become. Stanford Encyclopedia of Philosophy, “Paul Ricoeur”

Put simply:

We become ourselves not only through the facts of our lives, but through how we edit those facts.

The same failure can enter the story “I ruin everything” or the story “This is where I began to change.”

Adolescence is a period of especially intense rewriting.

The young person wants to leave a role assigned in childhood.

An adult role has not yet settled into place.

Fictional identities can occupy that gap: hero, victim, avenger, genius, monster, clown.

Each offers a single word for a complicated self.

The danger of a mask is not merely that it hides a face.

It can permit someone to suspend authorship of his own life and hand it to a ready-made character.

If the feeling becomes not “I did this” but “this is what such a character does,” distance may open between act and responsibility.

Ricoeur’s thought also contains hope. The story of the self is not a finished book. It can be rewritten through relationships with others.

Supporting young people therefore cannot mean showing them only approved stories.

It means increasing the words and the people through which anger, isolation, humiliation and powerlessness can be narrated without the plot “I become the monster.”

Screen three: When a surveillance camera becomes a reverse panopticon

The third screen belongs to the camera that looks back at us.

Michel Foucault used Jeremy Bentham’s design for a circular prison—the panopticon—as a model of modern disciplinary power.

Prisoners cannot tell when the guard is watching. Because they may be watched at any time, they begin to monitor themselves and conform. Stanford Encyclopedia of Philosophy, “Michel Foucault”

Surveillance cameras are commonly understood through this logic.

The possibility of being seen is supposed to deter an offense.

But in a society where video can bring attention, circulation and notoriety, surveillance may reverse its effect.

One does not stop because one is visible.

One performs because one is visible.

This article calls that reversal the reverse panopticon.

In the classical panopticon, the gaze of an invisible guard makes a person obedient.

In the reverse panopticon, the gaze of an invisible future audience may make the performance more dramatic.

A doorbell-camera lens can appear at once as the eye of police and as the eyes of millions who might later watch on news and social media.

The point is not to declare that the boy in this case wanted attention. We do not know that.

The point is that a camera in the environment of contemporary youth can be more than a recording device. It can become a device that stages conduct.

The relevant question then shifts from “Which horror film did a person watch?” to “How does the presence of a camera change the way a person acts?”

Screen four: Debord and the spectacle

The fourth screen is where a recorded act returns to society through news, social media, compilation videos and comment sections.

In The Society of the Spectacle, Guy Debord argued that the spectacle is not simply a large collection of images. It is a social relation between people mediated by images. Guy Debord, The Society of the Spectacle

The language sounds difficult; the idea need not be.

When we encounter a victim and an accused person not directly but through “the eerie clown video,” our relationship to the event is mediated by the image.

A few uncanny seconds become easier to remember than Allen’s 78 years of life.

The retired bus driver who was called “Baby Boy” by his family and attended church becomes compressed into “the victim in the clown case.”

The accused boy, a developing and complicated human being, becomes compressed into the marketable image “killer clown.”

Regardless of whether the crime was influenced by horror, society re-edits it to resemble a horror work.

If the resulting image attracts extraordinary attention, it may in turn become an example of what a person can do to become visible.

From fiction to reality.

From reality to camera.

From camera to news.

From news to the next spectator.

Influence is not a single arrow. It is a loop.

Horror does not merely make reality imitate fiction. A society that circulates reality as horror produces the next image available for imitation.

McLuhan: The form of the clip may matter more than the frightening content

Media theorist Marshall McLuhan is famous for saying, “the medium is the message.”

He did not mean that content is irrelevant. He meant that a new medium changes the speed and scale of information, relations between people and patterns of behavior. Marshall McLuhan, “The Medium is the Message”

The contrast among a film, a serialized drama and a short-form clip makes the point visible.

Film: Fear has an ending

A film normally has a beginning and an end.

A monster appears. People are harmed. Its identity or rules gradually become intelligible. A confrontation and an aftermath arrive, followed by the credits.

Viewers can encounter not only violence but what comes before it and after it: injury, cost and the choices of characters.

Fear has a frame.

Serialized drama: We live with a character

In a series, viewers spend many episodes with the same people.

Even a villain acquires loneliness, charm, logic and ordinary routines. Long contact can help an audience resist reducing another person to pure evil. It can also deepen identification with an antisocial character.

The experience resembles prolonged cohabitation more than a single shock.

Short-form video: The forceful scene survives without its ending

Short-form circulation easily strips away narrative context.

The monster’s eventual defeat disappears. So do the victim’s long suffering and the family’s grief.

What remains are signs that communicate in seconds: mask, weapon, catchphrase and direct gaze into the camera.

Recommendation systems amplify scenes that are immediately legible, emotionally intense and easy to replay.

Watching an entire work and repeatedly watching its most stimulating excerpt are therefore not ethically identical experiences.

A work may say “violence carries a cost,” while its medium says “only the most conspicuous moment survives.”

Any account of effects on youth must examine not only how cruel the original work is, but how it is divided, recommended and converted into a reusable template.

Does society treat the young as impressionable children or autonomous adults?

The case reveals another philosophical tension.

When society discusses harmful media, it describes a 15-year-old as unfinished.

His judgment is not fully developed.

He is vulnerable to stimulation and social influence.

He may confuse a character with reality.

Adults must therefore restrict, guide and protect him.

When society discusses a serious offense, however, it may describe the same 15-year-old as completely autonomous.

He understood right and wrong.

He chose for himself.

He should bear the entire consequence.

He should therefore be tried as an adult.

The need for protection and the existence of responsibility can coexist. Being a minor does not erase responsibility for every act.

But there is a problem when society switches its model of youth to suit the desired conclusion.

When regulation is sought, the child becomes a passive sponge.

When severe punishment is sought, the child becomes a finished adult.

Both images cannot be maximized at the same time.

In cases concerning capital punishment and life sentences for juveniles, the U.S. Supreme Court has repeatedly emphasized that minors differ from adults in immaturity, susceptibility to external influence and the greater possibility that character may change. The point is not zero responsibility. It is responsibility assessed together with the capacity to grow. U.S. Supreme Court, Roper v. Simmons

Whether adult prosecution is legally justified in this case belongs to a court applying law to evidence. This article does not prejudge it.

The broader questions remain:

Can society say that young people need protection because they are impressionable, and then remove impressionability entirely from its judgment of responsibility?

Conversely, does a young person’s capacity for responsibility erase the responsibilities of fiction, family, school, neighborhood and platform?

Responsibility is not a single chair over which the actor and the environment must fight.

Holding a young actor responsible can coexist with investigating the symbols, rewards and structures of attention that surrounded him.

The ethics of horror cannot be counted in bodies

Can good and bad horror be distinguished by counting scenes of violence?

No.

A story in which no one dies may still portray people with mental illness, disabled people, poor neighborhoods or an ethnic group as inherently uncanny, strengthening prejudice in life.

A work containing many deaths may present violence not as an impressive power but through the pain of victims and the failures of a community.

The ethically decisive question is not only how much violence appears, but where the work places its audience:

  • Whose fear are we invited to feel?
  • Whose death is used merely as scenery?
  • How fully are the consequences of violence shown?
  • Does only the perpetrator receive an attractive inner life?
  • Does the victim also have a name, past, relationships and a possible future?
  • After the monster is defeated, does the story ask what the community permitted?

Horror can make visible what a society would rather conceal: domestic violence, discrimination, war, disease, aging, death and disgust toward the body. A monster can give form to a social problem that ordinary words fail to hold.

Horror can also push people whom society already excludes into the shape of the monster.

The ethics of horror should therefore be judged not simply by whether it frightened an audience, but by toward whom it organized the audience’s fear.

What young people need is not a ban on horror but the power to leave a genre

After a frightening crime, calls often arise to prohibit works, raise age restrictions and remove disturbing images.

Age classifications and parental judgment matter. A child who does not want strong frightening stimulation—especially one whose fear persists—should not be forced to watch it.

Prohibition alone, however, cannot address the four screens.

First, viewers of the same age respond differently.

Second, even when the full work is restricted, trailers, clips, memes and news footage continue to circulate.

Third, a ban can say “do not watch” without teaching a person what to do with what has already been seen.

Fourth, the loneliness and hunger for recognition that may make an extreme character attractive remain untouched.

What we need is media literacy extended into genre literacy.

Genre literacy means more than knowing that fiction is not reality.

It is the ability to see how a work cuts reality into a particular pattern—and to leave that pattern when necessary.

While watching horror, one might ask:

  1. What has this work selected as the object of fear?
  2. Through whose eyes am I seeing that fear?
  3. What consequence or pain has been omitted from its most memorable scene?
  4. How could I express the same anger or isolation without borrowing this character’s role?
  5. If this image were clipped into a few seconds, would it mean the opposite of the whole work?
  6. Am I forcing a real person into a role supplied by this genre?

Such education exists neither simply to defend horror nor simply to condemn it.

It lets a person enjoy a work without handing that work authorship over reality.

The responsibilities of creators, families, schools, platforms and newsrooms

We need not choose between saying that influence is entirely the viewer’s fault and saying that it is entirely the creator’s fault.

Responsibility has at least four layers.

01 Causal responsibility

Did a particular work directly bring about a particular act?

This is the strongest claim. It requires concrete evidence about viewing history, motive, timing and competing causes. No such connection has been established in this case.

02 Formative responsibility

What did a work present as admirable, normal or funny? For whom did it cultivate empathy, and whose pain did it leave in the background?

A creator cannot control every act of an audience. The creator can still reflect on the emotional practice ground the work provides.

03 Infrastructural responsibility

Which scenes do platforms, cameras and recommendation systems make visible? Which performances do they reward with attention?

The structure of circulation matters here more than the original content. If only a few extreme seconds are repeatedly displayed, the story’s cost and criticism do not travel with them.

04 Interpretive responsibility

Families, schools, friends, critics and newsrooms can help young people return what they see to language.

The conversation should not end at “That was scary” or “That looked cool.” Why did it feel that way? Who was hurt? What changes when the scene is placed in reality?

Conversation is not a spell that reduces media effects to zero. It creates an intersection for reflection along what otherwise appears to be a straight road from image to act.

News organizations in particular have a public duty to report facts. They also have reason to avoid repeating a suspect’s costume, footage and catchphrase until the event becomes a brand.

If reporting emphasizes “real-life horror” to capture attention, the victim’s life recedes into the background while the image an alleged perpetrator may have constructed is completed for him.

Journalism must explain an event. It need not finish staging the event.

Conclusion: The most fragile boundary is not fiction and reality, but reality and content

There is no simple answer to the question “Do horror films and television make young people violent?”

Works can form emotional habits, leave lasting fear and provide patterns through which violence becomes intelligible.

They can also offer a safe encounter with fear, an occasion to think about uncertainty and a means of making visible what society conceals.

Most people who see a monster do not become one.

That does not make the influence of fiction zero.

Influence often appears not as a copied act but as a grammar for reading reality, a role for explaining the self, a sensitivity or insensitivity to another person’s pain, and a way of behaving before a camera.

There is no public evidence that horror caused the Illinois killing.

But the structure surrounding the case—the clown-costumed figure recorded by a doorbell camera and circulated around the world as reality resembling horror—reveals something about the current media environment.

The older fear was that fiction inside a screen would leak into reality.

There is now another fear.

A real act may be designed from the beginning as content waiting to enter a screen.

Protecting young people therefore requires more than teaching that a screen is different from the world.

A real person is not a character.

A victim’s life is not scenery for someone else’s scene.

Attention is not proof of worth.

Borrowing a mask does not cancel authorship of an act.

Pain needs languages other than “becoming the monster.”

Somewhere among the four screens, there is a button capable of stopping playback.

But what we need is more than the power to stop a video.

We need the power to take authorship of a life back from a borrowed genre.

Three takeaways

01 Horror supplies a grammar before it supplies an act

Even without causing a specific crime, a work can distribute a vocabulary of frightening appearance, symbolic roles and behavior before a camera.

02 The contemporary spectator is also a performer

Surveillance and social media do not merely record conduct. They can invite conduct designed for a future audience. We must examine the screens on which people are watched as well as those on which they watch.

03 The answer is genre literacy, not censorship alone

It is not enough to isolate young people as passive spectators. They need the ability to recognize a narrative pattern, refuse to imprison themselves or others inside its roles, and write a different story of the self.


Questions for this article

Why does a clown costume make us believe that we understand a real event as a horror story?

Is a doorbell camera a device that makes people cautious, or can it also become a stage for a future audience?

How should we reconcile treating young people as impressionable persons who need protection with treating them as agents responsible for their actions?

Before regulating stories, has society provided places where a young person can express anger and isolation in a language other than “becoming the monster”?

When we follow reporting of a crime, are we trying to learn the facts—or consuming real fear as content?


FAQ

Q1. Do horror films make young people violent?

No single answer applies to everyone. Some research finds a small association between violent-media exposure and aggression, but the direction of causation and size of effects remain disputed. In particular, a short-term aggressive response must not be equated with serious crime. Age, content, viewing time, home and neighborhood conditions and the individual viewer all matter.

Q2. Was this case a copycat crime inspired by horror?

As of August 9, 2026, no public evidence supports that conclusion. A costume or image that looks like horror does not show that a particular work supplied either motive or cause. Facts developed through investigation and court proceedings are needed.

Q3. Can horror have beneficial effects?

Possibly. Encountering fear in a safe setting may help some viewers understand emotion, prepare for uncertainty or imagine social problems. Research also reports an association between horror fandom and psychological resilience. The effect is not universal, and the direction of causation has not been established.

Q4. Should children be prevented from watching horror?

Age classifications are useful but cannot decide every case. A work should be avoided when a child strongly does not want to see it, when it disrupts sleep or daily life, or when it overlaps with a traumatic real experience. When a child does watch, adults should not force completion and should discuss the work’s context and its differences from reality.

Q5. What is the “reverse panopticon”?

It is a concept proposed in this article. In ordinary surveillance, the thought “I may be watched” encourages conformity. In a media environment where video can generate attention, the same thought may encourage a more dramatic performance. The concept does not state the motive of the boy in this case; it is a framework for examining contemporary camera culture.

Q6. Are creators responsible when a viewer commits a crime?

Causal responsibility for a particular crime requires specific evidence. Creators may nevertheless bear formative responsibility for whose violence they render attractive, whose pain they omit and which prejudices they reproduce. Direct causation and cultural or ethical responsibility should be distinguished.


References


This article reflects public information available as of August 9, 2026. The accused is a minor, and guilt has not been established. Interpretive concepts such as the “four screens” and the “reverse panopticon” are philosophical proposals, not findings about his motive or mental state.

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